Redcoats and Rebels is a Big Game held annually in April to celebrate Patriot’s Day. We use several fields to accommodate the large crowd of players.
Mission 1 Video 2013
Mission 2 Video 2013
Battle of Lexington 300pts
Redcoats will march upon Lexington and try to capture Sam Adams (100pts) John Hancock (100pts) John Hancock’s trunk of important papers (50pts) Hancock’s dinner of salmon (50pts) Redcoats must secure the items by holding them in their start house at Base 1. Rebels will find and protect all four and move to Base 2. Redcoat Respawn is Small Hyperball. Rebel Respawn is Hyperball.
Sam Adams and John Hancock are the flags seen here. The trunk is John Hancock’s trunk.
There will be a plate with a box of goldfish to simulate the plate of salmon.
Reciting Found Articles
Player must find Thomas Paine’s “Common Sense” and recite it to a referee for BONUS 100 points.
Player must find Thomas Paine’s “American Crisis” and recite it to a referee for BONUS 100 points.
Player must find The White Cockade and recite it to a referee for BONUS 100 points.
Player must find Patrick Henry’s Give Me Liberty and recite it to a referee for BONUS 100 points.
The player cannot move, shoot, throw grenades, heal other players (if reciting player is a medic) or stop reciting until it is completed. If player is eliminated before finished, the task is not completed. This task may be attempted multiple times until completed.
Total BONUS points: 200
Once the objects are secured, they must still be defended. Until time runs out objects can be recaptured and/or stolen by the other team.
Battle of Concord 300pts
Redcoats will try to capture their weaponry (150pts) and gun powder (150pts) from Concord (Field 10 and 11).Redcoats must secure them at Base 2. Rebels will steal the weaponry and gun powder and transport it to the river and destroy it. The river is the area behind the 8foot spool at the end of Speedball. Redcoat Respawn is Hyperball. Rebel Respawn is Small Hyperball.
Declaration of Independence 500pts Clothing, Shoes and Food Stores 300pts
The Declaration of Independence is in the possession of the Rebels. They need to visit each referee and get a signature from them on the Declaration without being shot or captured. Once shot the declaration needs to be laid down where the player is shot and picked up by a team mate that is still live or can be captured by a Redcoat player. The object is for the Rebels to collect all signatures and return it to their base, Hyperball. The object for the Redcoats is to capture the Declaration and not allow them to complete their mission. Redcoats should secure the Declaration in Base 2.
Any clothing shoes or food stores found should be returned to each team’s base for extra points.
Each team will have their battle colors. The front line should be carrying their teams flag so your team mates know where the battle is being fought. Each team must protect their flag from capture.
Flag Capture 200 pts **When a player who is carrying the flag is shot out he can leave it where he/she is shot out or pass it to another player if the player is playing along side him/her. It is best to keep it with a team mate if at all possible so that your flag does not get captured, but you cannot carry it backwards more than 10 feet or past the bunker closest behind you or the flag needs to go back to the deadbox and wait for RESPAWN. FLAGS will start in the trenches on Field 11. It is important to send a squad forward at the beginning of each battle to secure your teams flag.
Players who come dressed up as one of the major players or Infantry will receive 25 BONUS points for their team. Dressed players also have the added benefit as acting medics for their teams. They may also re-spawn automatically when reaching an insertion area after being shot out.
Any clothing, shoes or food stores found should be returned to each team’s base for 25 extra points EACH.